The distinctive design, which saw it christened as the ‘Taco phone’, incorporated the earpiece and microphone on the side of the device. This meant the phone had to be rebooted every time a user wanted to play a different game. One of the early challenges identified with design of the N-Gage was that in order to change the game, a user was required to remove the back cover and the battery. N-Gage games were distributed on multimedia cards based on the MMC standard. It is important to note that when the N-Gage eventually shipped, it was still a year ahead of the Nintendo DS and arrived two years before Sony’s PSP. The reason for the delay in shipping was primarily due to the additional work required to implement a comprehensive digital rights management (DRM) solution into the platform to appease developers who were worried their games would be pirated. It was announced in November 2002 but did not go on sale until October 2003. The device used the Symbian operating system. It was conceived to expand Nokia’s phone business into the handheld gaming market. The N-Gage was an ambitious device that was arguably ahead of its time.
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